Dream 478: VRex

12.17.2016 § Leave a comment

I’ve created a getting-eaten-by-a-T-Rex VR simulation.

When you start out the Rex is behind you. But once you notice him and he starts chasing you, when you turn around he’s teleported to in front of you. It’s not fair, but it’s even scarier, just not for a reason related to dinosaurs, but to irreality.

The main problem with the sim is that I’ve put way too much detail into the neighborhood and not enough into the Rex itself, slowing down the rendering.

Karin gives it a try. She’s very scared when the maw closes on her. Am I doing this malevolently?


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

What’s this?

You are currently reading Dream 478: VRex at cmloegcmluin.


%d bloggers like this: